Direct3D9 Interface Hooking

14/12/11

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I was planning on maybe releasing some hacks but atm i just don't have the time, so i'm releasing one of my undetected d3d9 bases as i have other methods to fall back on.

Reset, EndScene and DrawIndexedPrimitive are already hooked as a example..

I'm sure once you have read the source and understand it, you wont have any problems adding other member functions using d3d9.h as a reference to the device interface.

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